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Releases by kode80 LLC:
1-bit Ninja Lite Jumps onto the App Store for Free
Mar 26, 2012 - kode80 LLC today is pleased to announce the release of 1-bit Ninja Lite, a bite size free version of it's award winning iOS 2D/3D platform game. 1-bit Ninja Lite contains a whole world of levels for players to try for free. With 1-bit Ninja Lite players can try their hand at 5 full levels of nail-biting 2D/3D run and jump action for free. 1-bit Ninja's classic features such as full replay recording and export are included in 1-bit Ninja Lite so players can show off their best times and scores.
1-bit Ninja Update Brings New Levels and More
Mar 22, 2012 - kode80 LLC today is pleased to announce the release of 1-bit Ninja 1.2, a significant update to it's award winning iOS 2D/3D platform game. This update brings a new world with new levels, a custom checkpoint feature and more. Introducing a whole new world, update 1.2 is the first collection of new levels to be added to 1-bit Ninja since it's release in 2011. World 5 continues right from where world 4 left off and will challenge players with even more tight jumps and hair-raising enemy setups.
iOS App GLSL Studio Gets 3D Object Import, Code Completion and More
Feb 01, 2012 - kode80 LLC has announced the release of GLSL Studio 1.02. This second update brings the ability to import 3D objects from a number of different file formats, in-editor code completion and vertex data export. GLSL Studio is the first fully featured OpenGL programming environment for iOS enabling graphics/game developers to work on GPU code and effects directly on their iOS devices while also providing a safe and easy environment for aspiring developers to learn through experimentation.
kode80 Releases First Full OpenGL Programming Environment to App Store
Jan 04, 2012 - kode80 LLC is pleased to announce the release of GLSL Studio. GLSL Studio is the first full featured OpenGL programming environment for iOS enabling graphics/game developers to work on GPU code and effects directly on their iOS devices while also providing a safe and easy environment for aspiring developers to learn through experimentation. GLSL, OpenGL Shader Language, is a GPU programming language used by most modern portable devices and new technologies such as WebGL.
kode80 Updates 1-bit Ninja with Game Center and More
Oct 27, 2011 - Florida based kode80 LLC today announces the release of 1-bit Ninja version 1.1 adding Game Center leaderboards and achievements, including both scores and completion times along with multiple skill based achievements. Version 1.1 brings a new camera mode and the ability to export replays for upload to YouTube. 1-bit Ninja brings nostalgia up to date with its 3D slant on the classic 2D gameplay.
1-bit Ninja Half Price Sale this Week
Oct 10, 2011 - In celebration of the soon to be released update, kode80 LLC today announces a week long half-price sale on its game, 1-bit Ninja. Starting the week of October 10th, 1-bit Ninja's price will be temporarily reduced. The forthcoming 1-bit Ninja update adds Game Center leaderboards and achievements, a new camera mode and the ability to export replays for upload to YouTube. 1-bit Ninja brings nostalgia up to date with it's 3D slant on the classic 2D gameplay.
This Thursday 1-bit Ninja turns 2D into 3D, no back button required
Jun 20, 2011 - kode80 LLC today is pleased to announce the upcoming release of it's new iOS game 1-bit Ninja. 1-bit Ninja introduces a unique 2D visual style inspired by LCD games of old that can be dragged into 3D at any time and a control scheme designed specifically for touch screens. 1-bit Ninja brings nostalgia up to date with it's 3D slant on the classic 2D gameplay. Secrets are hidden behind the 3D perspective that require the player to explore beyond 2D.
Create and Share 3D Anaglyphs on iOS
Sep 13, 2010 - Florida based kode80 LLC has released HoloToy 1.08, the eighth update to its no-glasses 3D digital toy for iPhone, iPad and iPod touch. HoloToy works by distorting the 3D scenes displayed on screen in a way our brains would expect based on the current angle of the device. Version 1.08 adds anaglyph rendering with support for a variety of 3D glasses, HoloPic sharing and a new in-depth user manual.
iPhone 4 Front Camera Headtracking takes No-Glasses 3D to the next level
Aug 02, 2010 - Florida based kode80 LLC today released HoloToy 1.07, the seventh update to its no-glasses 3D digital toy for iPhone, iPad and iPod touch. HoloToy works by distorting the 3D scenes displayed on screen in a way our brains would expect based on the current angle of the device. Version 1.07 adds the ability for users to create their own 3D scenes from images on the device using the new depth and transparency editors and realtime headtracking when run on an iPhone 4 using it's front facing camera.









